We need to deliver at least one prototype every month for an undetermined amount of time. It’s not an out-of-the-box TV prototyping solution and still required us to understand the paradigms of remote controlled UIs and translate those to a system that is compatible with the interaction model of ProtoPie. However, that didn’t mean we could just pick up the tool and start creating a scalable TV interface from scratch. Last but not least: it’s extremely easy to wrap your head around they way ProtoPie works, making it a logic-based prototyping tool that not only works for techies, but for any designer. The great support for animation and rich media would provide a TV experience that users are used to. With the use of keypress events, variables, and conditional logic we would be able to create a UI in which the user can navigate around freely. ProtoPie met all of the above requirements. Axure, Framer and code could definitely do the job, but the learning curve is very steep and wouldn’t meet the third requirement. However, Principle and Marvel fell too short and wouldn’t provide us the level of feedback we needed from users. Each tool or approach has their own advantages. With this in mind, we did some digging around and ended up with a short list consisting of Principle, Marvel, ProtoPie, Axure, Framer, and HTML/CSS/JS.
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